Spongebob Squarepants 4D: The Great Jelly Rescue
A great project that I learned a lot from
Spongebob Squarepants 4D The Great Jelly Rescue.
I worked on this project while I was at Framebreed as a 3d Generalist. My role was a complex one, I had to take the models from the modeling team, the animations from the animators and assemble everything togheter into the render scene. I also did the lightning and shading, render management, pass output and compositing for a large number of shots. It was a really challenging job because of the pressing deadline and the small team we had but it was trully a succes. The animations was nominated for VES Awards by the Visual Effects Society. As a fun fact, the whole project was rendered using 3dsmax scanline so that we manage the huge number of frames that we had to render for stereo.